We talk
What the business is, who you're trying to reach, and what success actually looks like. If I'm the wrong person for it, this is where I say so.
03 About
When you hire a studio you usually get a project manager, a designer you never speak to, and a developer three time zones away. Here you get me, for all of it.
The person writing your copy is the person choosing your typeface and the person shipping your code.
Nothing gets lost in a handoff, because there isn't one. When the design needs to change because of something I found while building it, that conversation happens in my head and then with you — not across three teams and a ticket.
It also means I take fewer projects than an agency would. That's the trade: you get the whole of one person's attention instead of a slice of five people's.
And I'd rather tell you a thing is a bad idea than build it quietly. If the feature you're asking for will cost more than it returns, or the page you want will read badly to the customers you're trying to reach, you'll hear that before the invoice, not after.
How a project runs
What the business is, who you're trying to reach, and what success actually looks like. If I'm the wrong person for it, this is where I say so.
A fixed price and a real timeline, in writing, before anything starts. You see what's included and what isn't.
You see it as it comes together, not at a big reveal. Photography, copy and code happen together rather than in sequence.
Live site, or through store review. Then I show you how to run it, so you're not locked into calling me for every text change.